Sunday, March 30, 2008

And...we're done. ....almost.

As you can see from the picture posted below (provided the html works...) our game board is just about complete. I haven't exactly merged everything yet, because I still need to discuss where to put the icons that indicate card choices, but the final product should look very similar to this one. As you can also see, the game board went from something that had a start and finish to something that...doesn't end! (dun dun dun!!) Thanks to Jared's reminder that our game ends when a player achieves a certain amount of money, now players can enjoy HOURS of fun if it really takes that long. YAY!

Anywho, after taking forever in choosing color schemes, I finally decided on a select few that includes black, orange, green, blue, silver, yellow and white. Indeed, there are too many colors in the rainbow to choose from, so in the end, I narrowed it down to only seven.
In addition, we finally have a name for our game. It is now called "Discovered!" because well.. since it has a lot to do with multimedia pop culture stuff and the entertainment industry, we figured we should name it something that many aspiring artists would want to have happen to them. (Originally, we were also thinking of "Make it Big" because artists want to "make it BIG" in the industry- but then out of context, as a friend unmercifully pointed out, the title could be misleading and mean MANY other different THINGS.....o_O) SO.... "Discovered" it became! Let's see how one can misconstrue that!

And...without further ado, I present to you.... *drum roll pleeease!*


So? Whaddya think?
The finishing touches will basically involve adding on some little icons to a select random few spaces on the film reel to indicate which spaces allow players to pick cards, as well as the actual contents of the cards. This step should be relatively easy... can't wait to see what we think up!

Wednesday, March 26, 2008

Updates!

"Everything But the Kitchen Sink" quickly changed from a game involving everything imaginable to a more coherent game focused on the movie and music business.

Each player is a novice entertainer seeking stardom. He will travel along the filmstrip to fame and earn or lose money along the way. In the entertainment industry the more you know about it, they farther you will advance. During play you answer trivia questions, improvise movie scenes and music, come to a general consensus regarding a situation and other tasks.

The title is still undecided however a possible title is "Make it Big"!

Saturday, March 22, 2008

Progress over spring break!

So amidst all the fun and games during spring break, I (Yunlu) found time to play around with adobe photoshop again and essentially finished the gameboard design. So far, the board design is in black and white... but no worries! it will soon acquire its colors :)

The reason this board game design has a ways to go is because we still need to find time to finish discussing the more intricate details of the game, which means i can't merge down everything permanently just yet....

here's a glimpse!

Photobucket

Wednesday, March 12, 2008

To Sum up

Final Project: Second Meeting
 The group minus Ricardo worked further on Everything But the Kitchen Sink.
We made major progress as we changed the type of cards and the method of questioning as well as the design of the game board. 
 The EBTKS has a new and distinct theme that will encompass multimedia questions that involve music and movie trivia. However, trivia is not the end of our ideas, players will engage in the game by improvising scenes in movies, finishing lyrics to songs or come to a general consensus about a question.
 The game board will be in the shape of a movie reel and the players will travel along the film. A six sided dice will be used to determine the amount of spaces a player will advance. 
 The rules  are to be determined. Here's a glimpse of how our game board 
might look like. 

Wednesday, March 5, 2008

Day 1

A preemptive thank you to Nicole for all my future ideas that will get shot down.

This game will be a small step for board games, and a giant leap for humanity. But by no means will this create any innovations in kitchen sinks.

As a matter of fact, this game will have the potential to enhance EVERYTHING KNOWN TO MAN

except kitchen sinks.

This post is equivalent to a microphone check 1, 2, 1, 2. 

Welcome to our Blog!

In our Collaborative Writing Practices class, we began to think about our final project.

Professor Goeller suggested we create a blogger to record our ideas and show our game design process in the works.
Our group consists of myself (Nicole Braccio), Jared Sussman, Yunlu Chen, and Ricardo Del Rio.

This blog serves as a journal so to speak, of creating a workable and marketable game that would be sufficient for college students like us. Our main goal is to create a socially interactive game that could possibly act as an icebreaker, connecting people where there may or may not be a winner. Most importantly, the journey throughout the game should be fun.

Brainstorming

Our group spent the better part of the day brainstorming in class today. We came up with many diverse ideas from each member of the group and were even able to decide on a basic idea for our game. The idea includes "Everything But the Kitchen Sink." We are thinking of a wide variety of categories from music lyrics and movies, to food products, improv and a few more. Each of these categories will be made into questions, activities, or challenges that give the players the opportunity to gain points.
Over the next few meetings we'll decide on the layout for the board, the ways to move around the board, and the rules, and the gameplay. We have to think of our target audience when creating the game and cater to them. once that is done we can begin prototypes and playtesting.