Tuesday, April 29, 2008

My pen and paper causes a chain reaction, to get your brain relaxin- a zany actin maniac in action

So I decided I would handle the advertising/media portion of Discovered!

During the beginning stages I recorded a song named "Everything But The Kitchen Sink", which was recorded but never mixed and mastered due to how quickly the game changed its premise.

So I got the creative juices flowing again and came up with a couple of verses based on Discovered!- We're gonna try to get a video/commercial for this, but I might as well do a live performance.

Also, I finished all the cards (Yes Yunlu, I know you got mad I had 4 to go :P) and the final gametesting will be executed tomorrow as our group reunites for one last time before the BIG DAY!

See it used to be- Everything but the kitchen sink- I had to, strategize now I sit and think- I was, Brainstormin, this game, I can't call it- Gotta make original gameplay that ain't boring

Good job at succeeding team, the game's awesome.

Cant wait to play Supernova

Sunday, April 27, 2008

Long needed update

This is the first update I've made in a while and it is also only a few days from when the game is being turned in. Everything with our final game is turning out well. We aren't totally done, but the game is coming together well. Thankfully Yunlu is awesome at Photoshop so our game is aesthetically pleasing. The trivia questions are also pleasing because they range in difficulty and genre. Everyone that has looked over them has really enjoyed trying to answer them and just hearing the ones they didn't know. If all goes well the game is going to turn out well and people are going to love playing it

Monday, April 14, 2008

Our game was then playtested...

During last week's session our game was playtested and we came to the conclusion that we have several loose ends to tie.

I am pretty sure that between this post and the last post we decided to change the game idea from music and movies to movies and television and thus, the placeholder for television cards is not going to be an ipod, but a remote control instead! Yunlu has made several finishing touches on the game board and will have another picture to post in the near future.

The playtesters told our group that they enjoyed the game however we needed to come up with a better idea for earning money. So, instead of earning a certain amount of dollars at every turn and counting it up right then and there, we are developing a new way to earn large amounts of money over time. That large development will be announced after we play the game a few times ourselves.

The movie and television show question list is ongoing and we add to it whenever we think of a question. We hope to have close to 60 movie cards and 60 television show cards. Note that each card has three questions on it that can be answered in a different way. We also took the advice from the playtesters; we separated the questions so that no card has more than one question on it about the same movie or television show. This way players will have an equal chance to get a questions right. This method eliminates any cards that have ONE movie or TV show theme on it.

At this time our game is still in the making. We still have to buy supplies to beautify the game. One perk of photoshop we found is that we are using the same logo on the game board to decorate the box.

Sunday, March 30, 2008

And...we're done. ....almost.

As you can see from the picture posted below (provided the html works...) our game board is just about complete. I haven't exactly merged everything yet, because I still need to discuss where to put the icons that indicate card choices, but the final product should look very similar to this one. As you can also see, the game board went from something that had a start and finish to something that...doesn't end! (dun dun dun!!) Thanks to Jared's reminder that our game ends when a player achieves a certain amount of money, now players can enjoy HOURS of fun if it really takes that long. YAY!

Anywho, after taking forever in choosing color schemes, I finally decided on a select few that includes black, orange, green, blue, silver, yellow and white. Indeed, there are too many colors in the rainbow to choose from, so in the end, I narrowed it down to only seven.
In addition, we finally have a name for our game. It is now called "Discovered!" because well.. since it has a lot to do with multimedia pop culture stuff and the entertainment industry, we figured we should name it something that many aspiring artists would want to have happen to them. (Originally, we were also thinking of "Make it Big" because artists want to "make it BIG" in the industry- but then out of context, as a friend unmercifully pointed out, the title could be misleading and mean MANY other different THINGS.....o_O) SO.... "Discovered" it became! Let's see how one can misconstrue that!

And...without further ado, I present to you.... *drum roll pleeease!*

So? Whaddya think?
The finishing touches will basically involve adding on some little icons to a select random few spaces on the film reel to indicate which spaces allow players to pick cards, as well as the actual contents of the cards. This step should be relatively easy... can't wait to see what we think up!

Wednesday, March 26, 2008


"Everything But the Kitchen Sink" quickly changed from a game involving everything imaginable to a more coherent game focused on the movie and music business.

Each player is a novice entertainer seeking stardom. He will travel along the filmstrip to fame and earn or lose money along the way. In the entertainment industry the more you know about it, they farther you will advance. During play you answer trivia questions, improvise movie scenes and music, come to a general consensus regarding a situation and other tasks.

The title is still undecided however a possible title is "Make it Big"!

Saturday, March 22, 2008

Progress over spring break!

So amidst all the fun and games during spring break, I (Yunlu) found time to play around with adobe photoshop again and essentially finished the gameboard design. So far, the board design is in black and white... but no worries! it will soon acquire its colors :)

The reason this board game design has a ways to go is because we still need to find time to finish discussing the more intricate details of the game, which means i can't merge down everything permanently just yet....

here's a glimpse!


Wednesday, March 12, 2008

To Sum up

Final Project: Second Meeting
 The group minus Ricardo worked further on Everything But the Kitchen Sink.
We made major progress as we changed the type of cards and the method of questioning as well as the design of the game board. 
 The EBTKS has a new and distinct theme that will encompass multimedia questions that involve music and movie trivia. However, trivia is not the end of our ideas, players will engage in the game by improvising scenes in movies, finishing lyrics to songs or come to a general consensus about a question.
 The game board will be in the shape of a movie reel and the players will travel along the film. A six sided dice will be used to determine the amount of spaces a player will advance. 
 The rules  are to be determined. Here's a glimpse of how our game board 
might look like. 

Wednesday, March 5, 2008

Day 1

A preemptive thank you to Nicole for all my future ideas that will get shot down.

This game will be a small step for board games, and a giant leap for humanity. But by no means will this create any innovations in kitchen sinks.

As a matter of fact, this game will have the potential to enhance EVERYTHING KNOWN TO MAN

except kitchen sinks.

This post is equivalent to a microphone check 1, 2, 1, 2. 

Welcome to our Blog!

In our Collaborative Writing Practices class, we began to think about our final project.

Professor Goeller suggested we create a blogger to record our ideas and show our game design process in the works.
Our group consists of myself (Nicole Braccio), Jared Sussman, Yunlu Chen, and Ricardo Del Rio.

This blog serves as a journal so to speak, of creating a workable and marketable game that would be sufficient for college students like us. Our main goal is to create a socially interactive game that could possibly act as an icebreaker, connecting people where there may or may not be a winner. Most importantly, the journey throughout the game should be fun.


Our group spent the better part of the day brainstorming in class today. We came up with many diverse ideas from each member of the group and were even able to decide on a basic idea for our game. The idea includes "Everything But the Kitchen Sink." We are thinking of a wide variety of categories from music lyrics and movies, to food products, improv and a few more. Each of these categories will be made into questions, activities, or challenges that give the players the opportunity to gain points.
Over the next few meetings we'll decide on the layout for the board, the ways to move around the board, and the rules, and the gameplay. We have to think of our target audience when creating the game and cater to them. once that is done we can begin prototypes and playtesting.